import java.awt.image.BufferedImage;

public class Unit 
{
	public int health;
	public int attackDamage;
	public int abilityPower;
	public int armor;
	public int magicResistance;
	private String imageLocation;
	private int locX;
	private int locY;
	private BufferedImage unitImage;
	
	public Unit(String unitFile)
	{
		UnitExtractor newUnit = new UnitExtractor(this);
	}
	
	public int getX()
	{
		return locX;
	}
	
	public int getY()
	{
		return locY;
	}
	
	public int getWidth()
	{
		return unitImage.getWidth();
	}
	
	public int getHeight()
	{
		return unitImage.getHeight();
	}
	
	private void getDefaultImage()
	{
		
		
		
	}
	public String unitType()
	{
		return "Unit";
	}
}
